﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Pong_Project.Game_objects;

namespace Pong_Project
{
    class Level
    {
        private List<Obstacle> obstacles;

        public Level()
        {
            obstacles = new List<Obstacle>();
        }

        public void AddObstacle(Obstacle obstacle)
        {
            obstacles.Add(obstacle);
        }

        public List<Obstacle> Obstacles
        {
            get { return obstacles; }
        }
    }
}
